View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000506||Gameplay + OpenGL||[All Projects] Bug||public||2017-03-30 05:14||2017-03-30 13:11|
|Summary||0000506: ga3ef711 ScaleSlider input issues|
|Description||1) When the slider is used with the mouse and dragged to the left until it shifts into text form - the widget will no longer be interact-able with the mouse. The only way to activate it is to use Left/Right on the keyboard.|
2) If the widget is in text form, and the user presses RIGHT ARROW on the keyboard: the slider position will now be locked to the mouse position, like as if the user has their mouse button held down (even when in reality it isn't).
|Tags||No tags attached.|