View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0000439 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-03-15 22:16 | 2017-03-16 15:36 |
Reporter | Major Cooke | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | closed | Resolution | won't fix | ||
Summary | 0000439: GetProperty function | ||||
Description | Trying to get a property of an item inside the menu can prove to be a bit of a daunting issue... Is there any way in which one could retrieve a property, whether it's a custom property or a real one without having to find it first, like through a GetProperty function? I.e. GetProperty(MyItemClass, MyProperty)
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Tags | No tags attached. | ||||
A property can be assigned multiple variables so a universal solution is not doable. Moreover, properties are compiler data, the compiled scripts or native know nothing about them. What's the problem of accessing the variable the property is assigned to? |
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Mainly that I cannot access what the property without it being in something's inventory first. I.e. it has to be in the player's inventory in order to grab the properties. | |
That's a problem with not being able to access defaults of a class externally. Unless we already can. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2017-03-15 22:16 | Major Cooke | New Issue | |
2017-03-16 12:27 | Graf Zahl | Status | new => closed |
2017-03-16 12:27 | Graf Zahl | Resolution | open => won't fix |
2017-03-16 12:27 | Graf Zahl | Note Added: 0001019 | |
2017-03-16 13:39 | Major Cooke | Note Added: 0001026 | |
2017-03-16 15:36 | ZZYZX | Note Added: 0001027 | |
2017-03-16 15:36 | ZZYZX | Note Edited: 0001027 | View Revisions |