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IDProjectCategoryView StatusLast Update
0000413Gameplay + OpenGL[All Projects] Featurepublic2017-03-11 14:06
ReporterMatthew the Glutton 
Assigned To 
PrioritylowSeverityfeatureReproducibilityN/A
Status closedResolutionwon't fix 
Summary0000413: Make positive pitch always mean up in ZScript for 3.0?
DescriptionNow that we've got version sorting, it's possible to add this change without affecting previous versions and hopefully eventually one might be able to do an entire mod without ever worrying about the inverted pitch thing ever again.

Cons: This will add another layer of complexity in that the old inverted pitch is still going to be in place for backwards compatibility, so anyone using, say, a combination of ACS and ZScript will have to do something extra to convert between them.

Thoughts?
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Graf Zahl

Graf Zahl

2017-03-11 14:06

administrator   ~0000933

Sorry, but since internally positive pitch is downward this will only be a major cause of confusion. Don't forget that not necessarily all active scripts use the same version so this is simply not controllable.

Issue History

Date Modified Username Field Change
2017-03-11 13:24 Matthew the Glutton New Issue
2017-03-11 14:06 Graf Zahl Note Added: 0000933
2017-03-11 14:06 Graf Zahl Status new => closed
2017-03-11 14:06 Graf Zahl Resolution open => won't fix