View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000397 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-03-07 09:13 | 2017-03-07 11:31 |
Reporter | Major Cooke | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | closed | Resolution | duplicate | ||
Summary | 0000397: GetInv CCMD | ||||
Description | Yes, I am aware this will be placed on hold. The idea here would be very useful for for menus seeking to identify how much of something a player has. This would essentially solve the biggest hurdle that is blocking progress on retrieving a player's inventory item count for certain things. GetInv <inventory name> [bool parent] | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-03-07 09:13 | Major Cooke | New Issue | |
2017-03-07 11:31 | Graf Zahl | Status | new => closed |
2017-03-07 11:31 | Graf Zahl | Resolution | open => duplicate |