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IDProjectCategoryView StatusLast Update
0000268GZDoom (All)[All Projects] Bugpublic2017-02-14 11:20
Reporter_mental_ 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000268: Broken negative Y texture scale with OpenGL
DescriptionWalls with negative vertical texture scale are drawn incorrectly by hardware renderer.
Software one doesn't have this problem.
Steps To ReproduceLoad attached map. Two affected walls will be filled with grey color instead of proper texture.
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_mental_

_mental_

2017-02-14 10:20

developer  

neg_scale_test.wad (1,035 bytes)

Issue History

Date Modified Username Field Change
2017-02-14 10:20 _mental_ New Issue
2017-02-14 10:20 _mental_ File Added: neg_scale_test.wad
2017-02-14 11:20 Graf Zahl Status new => resolved
2017-02-14 11:20 Graf Zahl Resolution open => fixed