View Issue Details

IDProjectCategoryView StatusLast Update
0000268Gameplay + OpenGL[All Projects] Bugpublic2017-02-14 11:20
Assigned To 
Status resolvedResolutionfixed 
Summary0000268: Broken negative Y texture scale with OpenGL
DescriptionWalls with negative vertical texture scale are drawn incorrectly by hardware renderer.
Software one doesn't have this problem.
Steps To ReproduceLoad attached map. Two affected walls will be filled with grey color instead of proper texture.
TagsNo tags attached.





2017-02-14 10:20


neg_scale_test.wad (1,035 bytes)

Issue History

Date Modified Username Field Change
2017-02-14 10:20 _mental_ New Issue
2017-02-14 10:20 _mental_ File Added: neg_scale_test.wad
2017-02-14 11:20 Graf Zahl Status new => resolved
2017-02-14 11:20 Graf Zahl Resolution open => fixed