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IDProjectCategoryView StatusLast Update
0000197Gameplay + OpenGL[All Projects] Bugpublic2017-02-07 06:20
ReporterDavidN 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
PlatformPCOSWindowsOS Version10
Summary0000197: Linedefs with "transparent" flag are opaque
DescriptionGZDoom g2.3.2: Linedefs with the TRANSPARENT flag are rendered as opaque. Other transparency-related flags appear to work.
Steps To ReproduceSee attached PK3 with:

- Linedef with TRANSLUCENT flag
- Linedef with TRANSPARENT flag
- Linedef with a transparent PNG texture
- Linedef with an alpha value
TagsNo tags attached.

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DavidN

DavidN

2017-02-06 19:16

reporter  

trans1.png (454,293 bytes)
transparenttest.pk3 (46,171 bytes)
trans2.png (471,592 bytes)
Graf Zahl

Graf Zahl

2017-02-07 03:46

administrator   ~0000419

Was already fixed before this report got made.
DavidN

DavidN

2017-02-07 06:20

reporter   ~0000422

Super-efficient :) Thanks!

Issue History

Date Modified Username Field Change
2017-02-06 19:16 DavidN New Issue
2017-02-06 19:16 DavidN File Added: trans1.png
2017-02-06 19:16 DavidN File Added: trans2.png
2017-02-06 19:16 DavidN File Added: transparenttest.pk3
2017-02-07 03:46 Graf Zahl Status new => resolved
2017-02-07 03:46 Graf Zahl Resolution open => fixed
2017-02-07 03:46 Graf Zahl Note Added: 0000419
2017-02-07 06:20 DavidN Note Added: 0000422