View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000158 | Gameplay + OpenGL | [All Projects] Submission | public | 2017-02-01 11:21 | 2017-02-01 12:12 |
| Reporter | Major Cooke | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000158: INTERPOLATE Actor Flag | ||||
| Description | https://github.com/coelckers/gzdoom/pull/238 Re-enables the interpolated code on actors with the INTERPOLATE flag. Useful for things like cameras and smoothing turning. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-02-01 11:21 | Major Cooke | New Issue | |
| 2017-02-01 12:12 | Graf Zahl | Status | new => resolved |
| 2017-02-01 12:12 | Graf Zahl | Resolution | open => fixed |