View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000146 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-01-31 05:17 | 2017-01-31 17:20 |
Reporter | ibm5155 | ||||
Assigned To | |||||
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0000146: zscript vm - camera crash with divide by zero error. | ||||
Description | if a camera's travel time is zero, the vm will stop the game returning an error. before zscript code it didn't crashed, but it also made another glitch. I belive this is a valid case because you can just travel by a "void" area without any kind of delay, like a large black corridor with 0 bright where the camera cannot see anything | ||||
Tags | No tags attached. | ||||
Make a demo, please! Or at least post the error message you got. Reports like this one only force me to do some unnecessary work. |
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Ops. Here's the test wad wiht a Picture of the error http://www.mediafire.com/file/8m2hl51t2cpp7zj/CameraBug.7z There are 3 câmeras, the first one is valid, the second one has a travel time 0 and the last one ehm is the last one |
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Fixed the division by zero but no guarantee that it's glitch-free. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-01-31 05:17 | ibm5155 | New Issue | |
2017-01-31 06:51 | Graf Zahl | Note Added: 0000300 | |
2017-01-31 10:35 | ibm5155 | Note Added: 0000304 | |
2017-01-31 17:20 | Graf Zahl | Note Added: 0000305 | |
2017-01-31 17:20 | Graf Zahl | Status | new => resolved |
2017-01-31 17:20 | Graf Zahl | Resolution | open => fixed |