View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000126 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-01-27 11:33 | 2017-01-27 12:27 |
| Reporter | Major Cooke | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | no change required | ||
| Summary | 0000126: P_BounceActor call always passes false | ||||
| Description | Inside P_XYMovement:Shouldn't this:
be this?
| ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-01-27 11:33 | Major Cooke | New Issue | |
| 2017-01-27 12:26 | Graf Zahl | Note Added: 0000258 | |
| 2017-01-27 12:27 | Graf Zahl | Status | new => closed |
| 2017-01-27 12:27 | Graf Zahl | Resolution | open => no change required |