View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000011 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-01-09 14:58 | 2017-01-23 17:12 |
Reporter | Graf Zahl | ||||
Assigned To | Graf Zahl | ||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Summary | 0000011: Make A_SetSize work for players | ||||
Description | Values get clobbered by crouching code. | ||||
Tags | No tags attached. | ||||
While this is being looked at, could it be possible also to have a +nocrouch or similar flag for some playerpawns? Combining such disabling with letting A_SetSize for players can give more flexible control over how crouching works (e.g., a Metroid mod that lets you turn into a ball, or a blob protagonist that can change height but stays the same volume, or a player that can only crouch so low while using certain equipment) | |
One possibility also is to make A_SetSize only work for playerpawn actors that have crouch disabled, and ignored in playerpawns otherwise - that way there's no need to worry about how they interact with each other. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-01-09 14:58 | Graf Zahl | New Issue | |
2017-01-09 16:45 | Rachael | Category | General => Bug |
2017-01-10 14:40 | Graf Zahl | Assigned To | => Graf Zahl |
2017-01-10 14:40 | Graf Zahl | Status | new => assigned |
2017-01-10 15:23 | Matthew the Glutton | Note Added: 0000034 | |
2017-01-10 15:43 | Matthew the Glutton | Note Added: 0000035 | |
2017-01-23 17:12 | Graf Zahl | Status | assigned => resolved |
2017-01-23 17:12 | Graf Zahl | Resolution | open => fixed |