View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000087 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-01-20 08:11 | 2017-01-20 10:21 |
| Reporter | FishyClockwork01 | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Summary | 0000087: Function 'MorphMonster', argument 'spawntype' class type mismatch | ||||
| Description | Maybe it's nothing but it still bothers me. According to this 'spawntype' is supposed to be class Actor. But according to here it's supposed to be class PlayerPawn. Personally, I think 'PlayerPawn' is wrong here since MorphMonster is used on monsters, right? | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-01-20 08:11 | FishyClockwork01 | New Issue | |
| 2017-01-20 10:19 | Graf Zahl | Note Added: 0000157 | |
| 2017-01-20 10:21 | Graf Zahl | Status | new => closed |
| 2017-01-20 10:21 | Graf Zahl | Resolution | open => fixed |