View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000370 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-03-02 14:07 | 2017-03-02 14:21 |
| Reporter | Enjay | ||||
| Assigned To | |||||
| Priority | high | Severity | crash | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000370: Dying because of a damaging floor causes a crash | ||||
| Description | Simple as the title. | ||||
| Steps To Reproduce | Go to a map with a damaging floor. Stand in the sector until it kills you. Crash. | ||||
| Additional Information | Crash report attached from map18 of Doom 2. Noticed with gzdoom-x64-g2.4pre-720-gcfda1a4 (March 02 build) | ||||
| Tags | No tags attached. | ||||