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IDProjectCategoryView StatusLast Update
0000040Gameplay + OpenGL[All Projects] Bugpublic2017-01-12 07:54
ReporterMajor Cooke 
Assigned To_mental_ 
PriorityhighSeveritycrashReproducibilityalways
Status closedResolutionduplicate 
Summary0000040: PartnerSegs crash. Again!
DescriptionDespite being marked as resolved, it STILL crashes, and I made sure to update my GZDoom as well.

Download the beta here: https://www.doomworld.com/vb/wads-mods/91319-newgothic-movement-2-public-beta/

Load map05. Crashes immediately.

in p_glnodes.cpp:
[code=C++] for (i = 0; i < numsegs; i++) { if (segs[i].PartnerSeg != nullptr && segs[i].PartnerSeg->PartnerSeg != &segs[i]) { segs[i].PartnerSeg = nullptr; } }[/code]
TagsNo tags attached.

Relationships

duplicate of 0000039 resolved_mental_ PartnerSegs crash. Again. 

Activities

Major Cooke

Major Cooke

2017-01-12 07:28

reporter   ~0000050

Yes, it is the exact same crash, by the way.
_mental_

_mental_

2017-01-12 07:54

developer   ~0000051

Closed as duplicate.

Issue History

Date Modified Username Field Change
2017-01-12 07:22 Major Cooke New Issue
2017-01-12 07:22 Major Cooke Issue generated from: 0000039
2017-01-12 07:28 Major Cooke Note Added: 0000050
2017-01-12 07:54 _mental_ Relationship added duplicate of 0000039
2017-01-12 07:54 _mental_ Assigned To => _mental_
2017-01-12 07:54 _mental_ Status new => closed
2017-01-12 07:54 _mental_ Resolution open => duplicate
2017-01-12 07:54 _mental_ Note Added: 0000051