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IDProjectCategoryView StatusLast Update
0000257Gameplay + OpenGL[All Projects] Bugpublic2017-02-14 15:47
ReporterMagicWazard 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000257: Arc of Death projectile repeatedly plays sound after disappearing
DescriptionThe Arc of Death projectile, after hitting a shootable object and then "dying", will continue to play a sound effect after it has disappeared. The sound will play about 10 times or so. The sound is played from the point where the projectile "died".

It sounds like the effect being played is "MageLightningZap" (lump "gntact1").

Reproduced using the most current dev build, gzdoom-x64-g2.4pre-394-g9482c3e.
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Issue History

Date Modified Username Field Change
2017-02-13 00:50 MagicWazard New Issue
2017-02-14 15:47 Graf Zahl Status new => resolved
2017-02-14 15:47 Graf Zahl Resolution open => fixed