View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000149 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-01-31 19:36 | 2017-02-01 04:20 |
Reporter | silentzora | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0000149: PowerUp.Color Colormaps Not Rendering | ||||
Description | While InverseMap appears to be rendering correctly when assigned to a powerup with PowerUp.Color, the remaining color maps listed on the ZDoom Wiki are not rendering at all when the powerup is collected. | ||||
Steps To Reproduce | 1.) Summon one powerup supplied in the test WAD, and collect it. 2.) Verify that the colormap is displaying correctly. 3.) Start new game from the main menu. 4.) Summon next powerup and collect it. 4.) Continue steps 2-4 until all powerups have been collected. InverseMap will render correctly, but GoldMap, RedMap, BlueMap, and GreenMap will not. | ||||
Additional Information | Decorate code supplied in test wad below:
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Tags | No tags attached. | ||||
powerupColorTest.wad (417 bytes) |
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Forgot to mention in the original report. This bug is present in the latest Git build, g2.4pre-289-ga188a88. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-01-31 19:36 | silentzora | New Issue | |
2017-01-31 19:36 | silentzora | File Added: powerupColorTest.wad | |
2017-01-31 21:38 | silentzora | Note Added: 0000308 | |
2017-02-01 04:20 | Graf Zahl | Status | new => resolved |
2017-02-01 04:20 | Graf Zahl | Resolution | open => fixed |