Viewing Issues 101 - 150 / 336

    PID CategorySeverityStatusUpdated SummaryResolutionReporter
   0000481 1 minor
resolved
2017-03-28PlayerEntered runs upon loading saved gamesfixedEd the Bat
   0000478   
[Gameplay + OpenGL]  Submission
feature
resolved
2017-03-28DontLightActors dynamic light flagfixedNash
   00004762  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-28Player Resurrect() VirtualfixedMajor Cooke
   00004801   minor
resolved
2017-03-28Assertion failure in dynamic lights codefixed_mental_
   00004911   minor
resolved
2017-03-27Puff and blood particles in software renderer invariably show up as smooth.fixedDenisBelmondo
   0000463 2 minor
resolved
2017-03-23Crash with unhelpful error message when node building failsfixedJP
   00003694   minor
resolved
2017-03-19[SBARINFO] drawinventorybar not respondingfixedPillowBlaster
   000042331
[Gameplay + OpenGL]  (No Category)
minor
resolved
2017-03-19SBARINFO flag "WhenNotZero" is borked.no change requiredDoomKrakken
   00004522   minor
resolved
2017-03-19Script side OkayToSwitchTarget is not being calledfixedFishyClockwork01
   000045451 minor
resolved
2017-03-19Precachesounds causes a crashfixedtheleo_ua
   0000450 2 crash
resolved
2017-03-18Game crashes on starting an empty map.fixedLud
   000044812 minor
resolved
2017-03-18Translations defined in ZScript doesn't support more than one colorfixedTheCamaleonMaligno
   00004452   minor
resolved
2017-03-18Player *Ompf* on crossing line actionsnot fixableCamaxide
   000044341 crash
resolved
2017-03-17DRLA crashes when player gains armorfixedAkiraZXE
   000043721 minor
resolved
2017-03-16Menu virtual init not working properlyfixedMajor Cooke
   00003651  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-03-15Per-sector FogDensity for ZScriptfixedNash
   00003541  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-03-15Retrieve RenderStyle in ZScriptfixedNash
   00003931  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14Expose OkayToSwitchTarget to ZScript and make it virtualfixedFishyClockwork01
   00004046  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14Support for static const arrays in structsfixedMajor Cooke
   00004293  
[Gameplay + OpenGL]  Feature
trivial
resolved
2017-03-14GZDoom devbuild naming + 3.0-pre tagfixed_mental_
   00004332  
[Gameplay + OpenGL]  (No Category)
crash
resolved
2017-03-14GZDoom g2.4pre-2263-gdd89631 crashes - 32-bit onlyfixedSanyaWaffles
   00003841  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14Floor/Ceiling glow change by action or script.fixedCamaxide
   00004272  
[Gameplay + OpenGL]  (No Category)
minor
resolved
2017-03-14Menu OnCreate() virtualfixedMajor Cooke
   00001955  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14JASC palette support, other palette changesfixedzrrion the insect
   00003941  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14SetInv ccmdfixedMajor Cooke
   00002446   minor
resolved
2017-03-14Obituaries don't work with replaced railgunsfixedEdward-san
   00001364  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14Ability to play INTERMISSIONs from ACS in the middle of a level.fixedRockstarRaccoon
   00004321   major
resolved
2017-03-14Animated Doors don't seem to close on their own anymore...fixedRockstarRaccoon
   000042211 minor
resolved
2017-03-14[New 3.0 master] Polyobjects disappearfixedRachael
   00004301  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14CVAR organization suggestionswon't fixunRyker
   0000418 1 text
resolved
2017-03-13Difficulty selection in Hexen is aligned differently from other gamesfixedLordMisfit
   00004155   tweak
resolved
2017-03-13Using the DontHurtShooter property on ZScript may crash the gamefixedTheCamaleonMaligno
   00004167   minor
resolved
2017-03-13Physics-based weapons behaving incorrectlyfixedHolyHeadcrab
   0000425    minor
resolved
2017-03-13[g2.4pre-861-gf1630ce] StaticText in MENUDEF does not obey Font translationsfixedMTrop
   0000424    block
resolved
2017-03-13[60fd79c] won't compilefixedMatthew the Glutton
   00004112   major
resolved
2017-03-11RETURN map scripts being run after re-loading savegamefixedTalon1024
   00004122  
[Software Renderer]  (No Category)
crash
resolved
2017-03-11Voxel renderer lacks handling of default-paletted voxel in true color softwarefixedGraf Zahl
   000037441 minor
resolved
2017-03-11Skybox and line portals + SSAO bugfixedNash
   00004102   trivial
resolved
2017-03-11Mysterious, harmless(???) memory corruption on exitfixedMatthew the Glutton
   0000359 1
[Software Renderer]  (No Category)
minor
resolved
2017-03-10Dynamic Light on long span draws look incorrectfixedRachael
   0000358   
[Software Renderer]  (No Category)
minor
resolved
2017-03-10"vid_hw2d false" + "screenblocks <=9" causes crashfixedRachael
   0000405 1 minor
resolved
2017-03-09NOINFIGHTSPECIES actor flag problemfixedBlue Shadow
   0000408    block
resolved
2017-03-09GZDoom.pk3 syntax errorfixedMajor Cooke
   000040221 major
resolved
2017-03-08Replacement IWADs that don't replace menu graphics cause fatal error on MENUDEF parsefixedAFADoomer
   0000401   
[Gameplay + OpenGL]  Feature
minor
resolved
2017-03-07CountInv clearscopefixedMajor Cooke
   00004002  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-07Functions for Access in Menus from PlayerfixedMajor Cooke
   00003961   minor
resolved
2017-03-07Reflective floor under doors bugfixedCamaxide
   0000388    major
resolved
2017-03-07DECORATE mods produce millions of warningsfixedMajor Cooke
   000038553 major
resolved
2017-03-06Inconsistency between GZDB and GZDoom on texture offset (negative scaling)no change requiredTormentor667
   00003903   major
resolved
2017-03-06A_FireCustomMissile in old mods ceased to workfixedZZYZX