Viewing Issues 501 - 550 / 638
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000164 | 1 | [Gameplay + OpenGL] Bug | major | closed | 2017-02-02 | PlayerPawns don't remember pointers | no change required | Major Cooke | ||||
0000161 | 3 | 1 | [Software Renderer] Bug | minor | resolved | 2017-02-02 | Flickering wall brightness | fixed | Hellser | |||
0000160 | 2 | 1 | [Gameplay + OpenGL] Bug | minor | closed | 2017-02-01 | color_absolute doesn't do anything | no change required | Gutawer | |||
0000155 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-01 | Assertion failure in ADynamicLight::UpdateLocation() | fixed | _mental_ | ||||
0000158 | [Gameplay + OpenGL] Submission | minor | resolved | 2017-02-01 | INTERPOLATE Actor Flag | fixed | Major Cooke | |||||
0000159 | [Gameplay + OpenGL] Bug | minor | closed | 2017-02-01 | Compiler warning in VS2015 | fixed | Major Cooke | |||||
0000157 | 1 | [Gameplay + OpenGL] Feature | feature | closed | 2017-02-01 | Allow CanCollideWith() on Puffs | won't fix | Major Cooke | ||||
0000151 | 2 | 1 | [Gameplay + OpenGL] Bug | crash | resolved (_mental_) | 2017-02-01 | Game crashes on when running (Release & Debug). Vertex shader output error. | fixed | Toaster_King | |||
0000153 | 4 | [Gameplay + OpenGL] Bug | minor | closed | 2017-02-01 | Saves from other games displayed in Load menu | no change required | MagicWazard | ||||
0000149 | 1 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-01 | PowerUp.Color Colormaps Not Rendering | fixed | silentzora | |||
0000042 | 4 | [zdoom.org (Site)] Feature | minor | resolved (Rachael) | 2017-01-31 | Allow editing/closing/deleting of self-submitted issues | fixed | Major Cooke | ||||
0000148 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-31 | braindrain from MAP23 Paranoiac | fixed | Kappes Buur | ||||
0000146 | 3 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-31 | zscript vm - camera crash with divide by zero error. | fixed | ibm5155 | ||||
0000115 | 3 | [Gameplay + OpenGL] Feature | feature | resolved (_mental_) | 2017-01-31 | "protected" CVARINFO key word | fixed | Major Cooke | ||||
0000147 | 1 | [Gameplay + OpenGL] Bug | trivial | closed | 2017-01-31 | multiplayer - barrel only does damage for the guy that shoot him | no change required | ibm5155 | ||||
0000145 | 1 | [Gameplay + OpenGL] Feature | minor | closed | 2017-01-31 | zscript - actor a_getactorfromtid(int tid); or actor getactorfromtid(int tid); | no change required | ibm5155 | ||||
0000101 | 4 | [Gameplay + OpenGL] Bug | crash | resolved (Graf Zahl) | 2017-01-31 | Crash in restart ccmd | fixed | Rachael | ||||
0000144 | 3 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-31 | CustomInventory Jump Regressions | fixed | Kinsie | ||||
0000141 | 3 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-30 | screen blacks out during game | fixed | Kappes Buur | ||||
0000143 | 4 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-01-30 | Make roll interpolation toggleable | fixed | Major Cooke | ||||
0000140 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-29 | 0-length lines cause crash | fixed | Talon1024 | |||||
0000133 | 2 | 1 | [Gameplay + OpenGL] Feature | major | resolved | 2017-01-29 | 3D player model angle rotation is not interpolated with cl_capfps = 0 | fixed | Nash | |||
0000138 | 1 | [Software Renderer] Bug | crash | resolved | 2017-01-29 | [x64 Version] Particles instigate engine crash in OpenGL Render | fixed | unRyker | ||||
0000118 | 2 | [Gameplay + OpenGL] Feature | feature | closed | 2017-01-29 | A_SetBlend Inverse flag | no change required | Major Cooke | ||||
0000139 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-29 | Non solid 3D floors do not generate splashes | fixed | Enjay | ||||
0000135 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-29 | Custom Statbar Failing to Render When Loading With Warp/Skill Params | fixed | silentzora | ||||
0000132 | 3 | 1 | [Gameplay + OpenGL] Bug | crash | resolved (Graf Zahl) | 2017-01-29 | ZScript VM doesn't seem to initialize scripted fields in subclasses properly | fixed | ZZYZX | |||
0000128 | 1 | [Gameplay + OpenGL] Feature | minor | closed | 2017-01-29 | More PlayerPawn virtuals | open | Major Cooke | ||||
0000134 | 1 | [Gameplay + OpenGL] Bug | trivial | resolved | 2017-01-29 | Plat_UpByValue has wrong sound | no change required | illuknisaa | ||||
0000137 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-29 | Dynamic light assertion | fixed | Talon1024 | ||||
0000057 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-01-29 | Lift 'Take' command limit to INT_MAX | fixed | Major Cooke | |||||
0000066 | 10 | [Gameplay + OpenGL] Feature | minor | closed (Rachael) | 2017-01-28 | +NOSECTORCOLOR | no change required | Major Cooke | ||||
0000131 | 2 | [Gameplay + OpenGL] Feature | feature | closed | 2017-01-28 | More narrative options | won't fix | RockstarRaccoon | ||||
0000130 | 1 | [Gameplay + OpenGL] Bug | major | resolved (_mental_) | 2017-01-28 | Decorate: A_GiveInventory does not work with PowerupGiver | no change required | Cherepoc | ||||
0000129 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-27 | Project Brutality mod 2.03 is broken with current git | fixed | yoshi314 | ||||
0000127 | 2 | [Gameplay + OpenGL] Feature | minor | closed | 2017-01-27 | Chasecam CCMD virtual | not fixable | Major Cooke | ||||
0000126 | 1 | [Gameplay + OpenGL] Bug | minor | closed | 2017-01-27 | P_BounceActor call always passes false | no change required | Major Cooke | ||||
0000125 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-27 | [PR] More bouncing bugfixes | fixed | Major Cooke | ||||
0000123 | 1 | 1 | [Gameplay + OpenGL] Bug | minor | closed | 2017-01-27 | Software renderer shows overlapping graphics on HUD both sides | open | vanfanel | |||
0000117 | 3 | [Gameplay + OpenGL] Bug | minor | closed (Graf Zahl) | 2017-01-27 | GZDoom depends on totally useless dxguid.lib while targeting new Platform SDKs | open | ZZYZX | ||||
0000104 | 7 | 1 | [Gameplay + OpenGL] Bug | crash | resolved (Graf Zahl) | 2017-01-27 | Crash on loading save after changing ACS | fixed | Lud | |||
0000121 | [zdoom.org (Site)] Feature | tweak | closed (Rachael) | 2017-01-27 | Remove "tiny" font selection | duplicate | Major Cooke | |||||
0000033 | 1 | [zdoom.org (Site)] Bug | minor | resolved (Rachael) | 2017-01-27 | [MantisBT] Email broken on some clients | fixed | Rachael | ||||
0000124 | 1 | [Gameplay + OpenGL] Feature | feature | closed | 2017-01-27 | Printf or something close enough in zscript | no change required | Ryan Cordell | ||||
0000016 | [Software Renderer] Feature | feature | closed | 2017-01-26 | Add brightmaps support | won't fix | dpJudas | |||||
0000017 | 3 | 1 | [Software Renderer] Feature | feature | closed | 2017-01-26 | MODELDEF models | won't fix | dpJudas | |||
0000122 | 2 | [Gameplay + OpenGL] Feature | feature | closed | 2017-01-26 | GetSlope(Angle/Amount) | no change required | Major Cooke | ||||
0000099 | 5 | 1 | [Software Renderer] Bug | minor | closed | 2017-01-25 | Fuzz effect distorts more than typical | not fixable | InsanityBringer | |||
0000110 | 7 | [Software Renderer] Bug | crash | resolved | 2017-01-25 | Crash on launch on OpenGL 2.1 system | fixed | MarisaKirisame | ||||
0000120 | 1 | [Gameplay + OpenGL] Feature | feature | closed | 2017-01-25 | Add identifier scoping to ZScript | no change required | Marrub |