Viewing Issues 251 - 300 / 638

    PID CategorySeverityStatusUpdated SummaryResolutionReporter
   00004272  
[Gameplay + OpenGL]  (No Category)
minor
resolved
2017-03-14Menu OnCreate() virtualfixedMajor Cooke
   00001955  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14JASC palette support, other palette changesfixedzrrion the insect
   00003941  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14SetInv ccmdfixedMajor Cooke
   00002446   minor
resolved
2017-03-14Obituaries don't work with replaced railgunsfixedEdward-san
   00001364  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14Ability to play INTERMISSIONs from ACS in the middle of a level.fixedRockstarRaccoon
   00003013  
[Gameplay + OpenGL]  Feature
feature
closed
2017-03-14ChangeMenu virtualno change requiredMajor Cooke
   00004321   major
resolved
2017-03-14Animated Doors don't seem to close on their own anymore...fixedRockstarRaccoon
   000042211 minor
resolved
2017-03-14[New 3.0 master] Polyobjects disappearfixedRachael
   00004301  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14CVAR organization suggestionswon't fixunRyker
   0000383163 major
closed
2017-03-13Floating Mid Textures With a Negative Scaling Value are not Mirroredfixed6XGate
   0000418 1 text
resolved
2017-03-13Difficulty selection in Hexen is aligned differently from other gamesfixedLordMisfit
   00004203   crash
closed
2017-03-13Crash on save, DOOM2.WAD level 27unable to reproducebeer
   00004155   tweak
resolved
2017-03-13Using the DontHurtShooter property on ZScript may crash the gamefixedTheCamaleonMaligno
   00004167   minor
resolved
2017-03-13Physics-based weapons behaving incorrectlyfixedHolyHeadcrab
   0000425    minor
resolved
2017-03-13[g2.4pre-861-gf1630ce] StaticText in MENUDEF does not obey Font translationsfixedMTrop
   0000424    block
resolved
2017-03-13[60fd79c] won't compilefixedMatthew the Glutton
   00004112   major
resolved
2017-03-11RETURN map scripts being run after re-loading savegamefixedTalon1024
   00004131  
[Gameplay + OpenGL]  Feature
feature
closed
2017-03-11Make positive pitch always mean up in ZScript for 3.0?won't fixMatthew the Glutton
   00004122  
[Software Renderer]  (No Category)
crash
resolved
2017-03-11Voxel renderer lacks handling of default-paletted voxel in true color softwarefixedGraf Zahl
   000037441 minor
resolved
2017-03-11Skybox and line portals + SSAO bugfixedNash
   00004102   trivial
resolved
2017-03-11Mysterious, harmless(???) memory corruption on exitfixedMatthew the Glutton
   0000359 1
[Software Renderer]  (No Category)
minor
resolved
2017-03-10Dynamic Light on long span draws look incorrectfixedRachael
   0000358   
[Software Renderer]  (No Category)
minor
resolved
2017-03-10"vid_hw2d false" + "screenblocks <=9" causes crashfixedRachael
   0000406   
[zdoom.org (Site)]  Feature
feature
resolved (Rachael)
2017-03-09Up spoiler limit to 10fixedMajor Cooke
   0000405 1 minor
resolved
2017-03-09NOINFIGHTSPECIES actor flag problemfixedBlue Shadow
   0000408    block
resolved
2017-03-09GZDoom.pk3 syntax errorfixedMajor Cooke
   00004072  
[Gameplay + OpenGL]  Feature
minor
closed
2017-03-09ChangeTexture for ZScript?no change requiredSanyaWaffles
   000040221 major
resolved
2017-03-08Replacement IWADs that don't replace menu graphics cause fatal error on MENUDEF parsefixedAFADoomer
   00004031  
[Gameplay + OpenGL]  Feature
feature
closed
2017-03-08Add SRB2 PolyObject support.won't fixLordOZ_98
   00003994  
[Gameplay + OpenGL]  Feature
feature
closed
2017-03-08Ability to use variables for Inventory.MaxAmount.no change requiredLud
   00003863  
[Gameplay + OpenGL]  Feature
feature
closed
2017-03-08Altering the reload code & ALTHUD to better handle more than 2 ammo types per weapon when a mod uses such.not fixableUltimate Freedoomer
   0000401   
[Gameplay + OpenGL]  Feature
minor
resolved
2017-03-07CountInv clearscopefixedMajor Cooke
   00004002  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-07Functions for Access in Menus from PlayerfixedMajor Cooke
   00003961   minor
resolved
2017-03-07Reflective floor under doors bugfixedCamaxide
   00003981  
[Gameplay + OpenGL]  Feature
feature
closed
2017-03-07ZScript User Cvar Accessno change requiredMajor Cooke
   0000397   
[Gameplay + OpenGL]  Feature
feature
closed
2017-03-07GetInv CCMDduplicateMajor Cooke
   0000388    major
resolved
2017-03-07DECORATE mods produce millions of warningsfixedMajor Cooke
   000039511 crash
closed
2017-03-06Reelism Gold always crashesduplicateShinyCookie
   000038553 major
resolved
2017-03-06Inconsistency between GZDB and GZDoom on texture offset (negative scaling)no change requiredTormentor667
   000039172 crash
closed
2017-03-06[ad89d3e] Crash on startup with Hideous DestructorduplicateMatthew the Glutton
   00003872  
[Gameplay + OpenGL]  (No Category)
minor
closed
2017-03-06[<ad89d3e (2017mar05)] Paranoid Weapon sounds no longer playduplicateRachael
   00003903   major
resolved
2017-03-06A_FireCustomMissile in old mods ceased to workfixedZZYZX
   00003921  
[Gameplay + OpenGL]  Feature
tweak
closed
2017-03-06Allow DECORATE to use vel.x/y/z outside anon functionsduplicateMatthew the Glutton
   00003891   block
closed
2017-03-06Data context errorsno change requiredMajor Cooke
   00003778   block
resolved
2017-03-05Const qualifiers causing compile issuesfixedMajor Cooke
   00003822  
[Gameplay + OpenGL]  Submission
minor
resolved (Graf Zahl)
2017-03-05Continuous integration buildsfixed_mental_
   00002675  
[Gameplay + OpenGL]  Feature
feature
closed
2017-03-05Support `skyrotate` or Similar to the Software Renderer (or for Every Style Skybox in the Hardware Renderer)suspended6XGate
   00003812  
[Gameplay + OpenGL]  (No Category)
trivial
resolved
2017-03-04Distance3D is much slower than (a.pos-b.pos).length()no change requiredMatthew the Glutton
   00003801  
[Gameplay + OpenGL]  Feature
minor
closed
2017-03-04SetFrameno change requiredMajor Cooke
   00003791   minor
resolved
2017-03-04ResetItems MAPINFO property is brokenfixedBlue Shadow