Viewing Issues 251 - 300 / 415

    PID CategorySeverityStatusUpdated SummaryResolutionReporter
   0000278   
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-16Allow one-time definition of a custom OptionMenu classfixedNash
   00002298   minor
resolved
2017-02-16dissapearing weapons in BD 20 when killed changing weapon and then resurrectnot fixabledrfrag
   00001422   minor
resolved
2017-02-15Non-blocking 3D floors and splashes 0000002fixedEnjay
   0000234    minor
resolved
2017-02-15Fade-In & Fade-Out Seem to be Selectively Brokenfixedrex
   00002261   minor
resolved
2017-02-15Setting DamageFactor 0 on a PowerProtection item doesn't make you immunefixedFishyClockwork01
   000024731 minor
resolved
2017-02-15Enemies can't cross steep slopes under 3D floorsfixedEnjay
   000025311 minor
resolved
2017-02-15Player sounds cannot be changedfixedGFD
   0000188    minor
resolved
2017-02-15Fog boundaries broken in Pal-Carmack rendererfixedRachael
   00002692   minor
resolved
2017-02-15Cleric and Mage incorrectly use Fighter's player soundsfixedMagicWazard
   00002701   minor
resolved
2017-02-15Player Class setting in Player Setup doesn't show correct classfixedMagicWazard
   00002451  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-14Read custom UDMF values from ZScriptfixedNash
   0000237   
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-14Used (?) virtual methodfixedNash
   00002461   major
resolved
2017-02-14Name properties throw "Numeric type expected" errorfixedCherepoc
   000025212 crash
resolved
2017-02-14Crash on using Line_SetPortalTarget with Interactive portals.fixedLud
   0000257    minor
resolved
2017-02-14Arc of Death projectile repeatedly plays sound after disappearingfixedMagicWazard
   000024131 minor
resolved
2017-02-14Sprite clipping causes animation jitter in Minor Sprite Fixing ProjectfixedViggles
   000024941 minor
resolved
2017-02-14GZDoom not good at detectng once you have left a swimmable 3D floorfixedEnjay
   000026111 tweak
resolved
2017-02-14DrawNumber seems to work incorrectly with PowerupsfixedLadySlash
   00001941  
[Gameplay + OpenGL]  Submission
feature
resolved
2017-02-14Event Handler SystemfixedMajor Cooke
   00002564   block
resolved
2017-02-14NumberFields brokenfixedMajor Cooke
   0000268 1 minor
resolved
2017-02-14Broken negative Y texture scale with OpenGLfixed_mental_
   0000264    minor
resolved
2017-02-14Menu arrow keying doesn't play soundfixedMajor Cooke
   00002651   major
resolved
2017-02-14D4D upgrade menu brokenfixedMajor Cooke
   00002627   block
resolved
2017-02-14"Attempt to write to buffer of hardware canvas" fatal error when opening the menufixedEdward-san
   00002404  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-13Export SingleActorFromTID to ZScriptno change requiredNash
   00002503   minor
resolved
2017-02-13Selectively Setting Up Fog in Maps?fixedrex
   0000259 1 crash
resolved
2017-02-13g2.4pre-412 builds crash upon mouse movement in menufixedLadySlash
   0000255 2 minor
resolved
2017-02-13Some graphics have mangled colors in palette rendering with OpenGL 2fixedMarisaKirisame
   00002301   minor
resolved
2017-02-12Assertion failure during garbage collectionfixed_mental_
   000023652 minor
resolved
2017-02-12Yet another OpenGL 2 crashfixedMarisaKirisame
   000015031 tweak
resolved
2017-02-12Voxel and negative heights problemfixedAutz
   00002482   minor
resolved (_mental_)
2017-02-12Secret Sound weirdnessfixedEnjay
   00002382   minor
resolved
2017-02-11"vid_hw2d false" causes crashfixedRachael
   00002357   major
resolved
2017-02-11Mass of Existing Actor Has Vanishedno change requiredrex
   00002316   crash
resolved (_mental_)
2017-02-11Trying to use null in Class<Actor> property causes crashfixedMajor Cooke
   00002255   major
resolved
2017-02-10Saved Games Don't "Remember" Gravity Settingsno change requiredrex
   000022222 minor
resolved
2017-02-10Dynamic light is mis-clippedunable to reproduceZZYZX
   00002242   minor
resolved
2017-02-09Tried to register <classname> more than once...not fixableDoomKrakken
   0000217 1 minor
resolved
2017-02-09[Carmack] Masked wall drawer issuesfixedRachael
   00002231   crash
resolved
2017-02-09reverbedit causes crashunable to reproduceKappes Buur
   000021412   major
resolved
2017-02-09Guncaster not working on the latest 2.8 build...fixedDoomKrakken
   000020491 minor
resolved (_mental_)
2017-02-09Sprites (except monsters) and 3d models are disappearing in close range (GZDoom 2.3.2 x64)fixedtheleo_ua
   0000216    minor
resolved
2017-02-09Player crouch sprites no longer show.fixedRachael
   00001982  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-09ZScript version of ACS' ReplaceTexturesfixedNash
   0000215   
[Gameplay + OpenGL]  Submission
feature
resolved
2017-02-09DontCullBackfaces MODELDEF flagfixedNash
   0000212 1 major
resolved
2017-02-09A_Teleport not jumping to state.fixedLud
   000015221 minor
resolved
2017-02-09Fade color/artifacts displayed on sides of title menus when using 17:10 ratiofixedMagicWazard
   00002132   minor
resolved (_mental_)
2017-02-09D4D upgrade purchasing brokenfixedMajor Cooke
   00001834   crash
resolved
2017-02-08dpbjgc.cpp:PropagateMark() crash (seems to happen on exit)fixedRachael
   0000210    major
resolved
2017-02-08Portals and mirrors no longer show playerfixedRachael