Viewing Issues 301 - 350 / 638
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000378 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-04 | Possible typo in Texman GetSize funciton definition | fixed | AFADoomer | |||||
0000376 | [Gameplay + OpenGL] Submission | trivial | resolved | 2017-03-04 | Is it OK to remove FStringNoInit? | fixed | _mental_ | |||||
0000371 | 5 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-03 | "attempt to save pointer to unhandled type" does not go to fullscreen console | fixed | Major Cooke | |||
0000373 | 2 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-03 | PlayerRespawned EventHandler doesn't work | fixed | Nash | |||
0000372 | 2 | [Gameplay + OpenGL] Bug | trivial | resolved | 2017-03-03 | VSync option not working | fixed | Lud | ||||
0000370 | 1 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-03-02 | Dying because of a damaging floor causes a crash | fixed | Enjay | |||
0000368 | 2 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-02 | Variable Howlsound not found in <Actor> | fixed | Major Cooke | ||||
0000367 | [Gameplay + OpenGL] Feature | trivial | resolved | 2017-03-02 | FOGP constants not exported in ZScript | fixed | Nash | |||||
0000366 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-02 | A_ProgrammerMelee damages self instead of target | fixed | FishyClockwork01 | |||||
0000356 | 8 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-02 | Texture loading time increased? | no change required | Major Cooke | ||||
0000363 | 2 | [Gameplay + OpenGL] Bug | block | resolved | 2017-03-02 | BloodColor no longer accessible on other actor properties | fixed | Major Cooke | ||||
0000312 | 9 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-02 | event/neteven CCMD doesn't work in multiplayer | fixed | Nash | |||
0000364 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-02 | Cannot replace actors directly anymore | fixed | Talon1024 | |||||
0000362 | 1 | [Gameplay + OpenGL] Bug | text | resolved (_mental_) | 2017-03-02 | OPTVAL_NO_DOORS in menu | fixed | jpalomo | ||||
0000361 | 1 | 1 | [Gameplay + OpenGL] Bug | crash | closed | 2017-03-01 | Crash on level completion in OpenGL mode | duplicate | unRyker | |||
0000360 | 1 | 1 | [Gameplay + OpenGL] Bug | crash | closed | 2017-03-01 | Crash upon using Exit line in software mode | duplicate | unRyker | |||
0000357 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-01 | [GLDEFS] Broken pulselights | fixed | PillowBlaster | ||||
0000355 | [Gameplay + OpenGL] Bug | block | resolved | 2017-03-01 | Mismatch loading errors | fixed | Major Cooke | |||||
0000353 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-03-01 | Unable to save or load games | fixed | Rachael | ||||
0000052 | 2 | [zdoom.org (Site)] Bug | minor | closed | 2017-02-28 | [Forum] The "Tiny" font size option in the full editor gives [size=50] by default but it's not valid when preview/post. | won't fix | PlayerLin | ||||
0000065 | 4 | [zdoom.org (Site)] Bug | minor | closed (Rachael) | 2017-02-28 | [mantisbt] `code` tag doesn't protect hashed|tilded numbers from being converted as links | won't fix | Edward-san | ||||
0000037 | 1 | [zdoom.org (Site)] Feature | feature | closed (Rachael) | 2017-02-28 | [MantisBT] Show issue summary in "My View" Timeline | won't fix | Xaser | ||||
0000092 | 1 | [zdoom.org (Site)] Bug | minor | closed | 2017-02-28 | [mantisbt] Missing confirmation button text with new statuses | won't fix | Edward-san | ||||
0000032 | [zdoom.org (Site)] Feature | minor | closed | 2017-02-28 | [MantisBT] New Skin | won't fix | Rachael | |||||
0000031 | 1 | [zdoom.org (Site)] Feature | minor | closed | 2017-02-28 | [MantisBT] phpBB integration | won't fix | Rachael | ||||
0000056 | 3 | [zdoom.org (Site)] Bug | minor | closed | 2017-02-28 | [MantisBT] Certain markup tags in description are not working | won't fix | wildweasel | ||||
0000349 | 4 | [Gameplay + OpenGL] Bug | major | resolved | 2017-02-28 | Flac playback stutters when looping. | no change required | Camaxide | ||||
0000351 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-28 | ACS specials 'Round' and 'Ceil' order mismatch between p_acs.cpp and zspecial.acs | fixed | FishyClockwork01 | |||||
0000233 | 4 | [Gameplay + OpenGL] Bug | major | resolved | 2017-02-28 | Setting Gravity Via MAPINFO Creates "Variable" Gravity In-Game | unable to reproduce | rex | ||||
0000350 | 2 | [Gameplay + OpenGL] Feature | minor | closed | 2017-02-27 | ZScript version of SetGlobalFogParameter | no change required | Nash | ||||
0000347 | 3 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-27 | Launching wad with custom SBARINFO hud and using -warp 01 results in no hud until map01 is reloaded | no change required | Da Spadger | |||
0000348 | 1 | 1 | [Software Renderer] Bug | crash | resolved (Rachael) | 2017-02-27 | Crash when opening automap | fixed | MarisaKirisame | |||
0000345 | 5 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-02-27 | Serializer doesn't check for ZScript class compatibility | fixed | ZZYZX | |||
0000346 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-02-27 | Typo in DamageType definitions code causes crash | fixed | SanyaWaffles | ||||
0000325 | 7 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-02-27 | Duplicate classes in old DECORATE mods cause fatal error | fixed | ZZYZX | |||
0000342 | 4 | [Gameplay + OpenGL] (No Category) | minor | resolved | 2017-02-27 | TIF_NOTAKEINFINITE does not work if player has PowerInfiniteAmmo subclass. | fixed | Talon1024 | ||||
0000343 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-26 | ASAN stack-buffer-overflow reported with gl code | fixed | Edward-san | ||||
0000344 | 3 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-26 | -file <directory> no longer works | fixed | Nash | ||||
0000341 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-26 | Menu specific opening sounds | won't fix | jpalomo | ||||
0000340 | 2 | 1 | [Gameplay + OpenGL] Bug | minor | resolved (_mental_) | 2017-02-26 | Used virtual does not work | fixed | Nash | |||
0000339 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-26 | When too many EventHandlers are used, they become unreliable. gzdoom-x64-g2.4pre-620-g10c6b7a | fixed | Nash | ||||
0000338 | 1 | 1 | [Gameplay + OpenGL] Bug | minor | resolved (_mental_) | 2017-02-26 | Skill 'MustConfirm' value lookups break messagebox alignment | fixed | AFADoomer | |||
0000334 | 10 | [Gameplay + OpenGL] Bug | major | resolved (_mental_) | 2017-02-26 | Cannot do anything in Strife conversations | fixed | Talon1024 | ||||
0000313 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-25 | InputProcess EventHandlers randomly stops working | fixed | Nash | ||||
0000336 | 1 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-02-25 | Mapinfo: RespawnChance | suspended | silentzora | ||||
0000337 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-25 | Short form of info/linetarget as a parameter | fixed | InsanityBringer | ||||
0000289 | 5 | 1 | [Gameplay + OpenGL] Feature | minor | closed | 2017-02-25 | Scripted way to open menus | no change required | Nash | |||
0000335 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-02-25 | Thinkers that don't get destroyed between maps | fixed | Nash | |||||
0000315 | 6 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-24 | Player's BeginPlay called twice when traveling between levels | not fixable | Nash | |||
0000327 | 6 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-24 | Actor variables stored in PlayerPawn seem to be lost during level transition | suspended | Nash |