Viewing Issues 151 - 200 / 336

    PID CategorySeverityStatusUpdated SummaryResolutionReporter
   00003778   block
resolved
2017-03-05Const qualifiers causing compile issuesfixedMajor Cooke
   00003812  
[Gameplay + OpenGL]  (No Category)
trivial
resolved
2017-03-04Distance3D is much slower than (a.pos-b.pos).length()no change requiredMatthew the Glutton
   00003791   minor
resolved
2017-03-04ResetItems MAPINFO property is brokenfixedBlue Shadow
   0000378    minor
resolved
2017-03-04Possible typo in Texman GetSize funciton definitionfixedAFADoomer
   0000376   
[Gameplay + OpenGL]  Submission
trivial
resolved
2017-03-04Is it OK to remove FStringNoInit?fixed_mental_
   000037151 minor
resolved
2017-03-03"attempt to save pointer to unhandled type" does not go to fullscreen consolefixedMajor Cooke
   000037321 minor
resolved
2017-03-03PlayerRespawned EventHandler doesn't workfixedNash
   00003722   trivial
resolved
2017-03-03VSync option not workingfixedLud
   000037011 crash
resolved
2017-03-02Dying because of a damaging floor causes a crashfixedEnjay
   00003682   major
resolved
2017-03-02Variable Howlsound not found in <Actor>fixedMajor Cooke
   0000367   
[Gameplay + OpenGL]  Feature
trivial
resolved
2017-03-02FOGP constants not exported in ZScriptfixedNash
   0000366    minor
resolved
2017-03-02A_ProgrammerMelee damages self instead of targetfixedFishyClockwork01
   00003568   major
resolved
2017-03-02Texture loading time increased?no change requiredMajor Cooke
   00003632   block
resolved
2017-03-02BloodColor no longer accessible on other actor propertiesfixedMajor Cooke
   000031292 minor
resolved
2017-03-02event/neteven CCMD doesn't work in multiplayerfixedNash
   0000364    minor
resolved
2017-03-02Cannot replace actors directly anymorefixedTalon1024
   00003571   minor
resolved
2017-03-01[GLDEFS] Broken pulselightsfixedPillowBlaster
   0000355    block
resolved
2017-03-01Mismatch loading errorsfixedMajor Cooke
   00003531   crash
resolved
2017-03-01Unable to save or load gamesfixedRachael
   00003494   major
resolved
2017-02-28Flac playback stutters when looping.no change requiredCamaxide
   0000351    minor
resolved
2017-02-28ACS specials 'Round' and 'Ceil' order mismatch between p_acs.cpp and zspecial.acsfixedFishyClockwork01
   00002334   major
resolved
2017-02-28Setting Gravity Via MAPINFO Creates "Variable" Gravity In-Gameunable to reproducerex
   000034731 minor
resolved
2017-02-27Launching wad with custom SBARINFO hud and using -warp 01 results in no hud until map01 is reloadedno change requiredDa Spadger
   000034552 crash
resolved
2017-02-27Serializer doesn't check for ZScript class compatibilityfixedZZYZX
   0000346 1 crash
resolved
2017-02-27Typo in DamageType definitions code causes crashfixedSanyaWaffles
   000032571 major
resolved
2017-02-27Duplicate classes in old DECORATE mods cause fatal errorfixedZZYZX
   00003424  
[Gameplay + OpenGL]  (No Category)
minor
resolved
2017-02-27TIF_NOTAKEINFINITE does not work if player has PowerInfiniteAmmo subclass.fixedTalon1024
   00003431   minor
resolved
2017-02-26ASAN stack-buffer-overflow reported with gl codefixedEdward-san
   00003443   minor
resolved
2017-02-26-file <directory> no longer worksfixedNash
   00003411  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-02-26Menu specific opening soundswon't fixjpalomo
   00003391   minor
resolved
2017-02-26When too many EventHandlers are used, they become unreliable. gzdoom-x64-g2.4pre-620-g10c6b7afixedNash
   00003132   minor
resolved
2017-02-25InputProcess EventHandlers randomly stops workingfixedNash
   00003361  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-25Mapinfo: RespawnChancesuspendedsilentzora
   00003371  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-02-25Short form of info/linetarget as a parameterfixedInsanityBringer
   0000335   
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-25Thinkers that don't get destroyed between mapsfixedNash
   000031561 minor
resolved
2017-02-24Player's BeginPlay called twice when traveling between levelsnot fixableNash
   000032761 minor
resolved
2017-02-24Actor variables stored in PlayerPawn seem to be lost during level transitionsuspendedNash
   000033241 minor
resolved
2017-02-24PlayerEntered event handler not consistentfixedNash
   000030911 minor
resolved
2017-02-24Portal-aware sight check fails if there are blocking lines in the area behind the portalfixedZZYZX
   00003331  
[Gameplay + OpenGL]  (No Category)
minor
resolved
2017-02-24[Regression] from 2.0.05 to 2.1.0: Certain linedef in Unloved2 no longer triggersno change requiredRachael
   000032143 minor
resolved
2017-02-23Slopes have bright stripes on low light in palettefixedMarisaKirisame
   0000329    minor
resolved
2017-02-23Bouncing SchutzstaffelfixedEd the Bat
   0000328 1 crash
resolved
2017-02-23Checking CVARs in ZScript can cause 'silent' crashfixedEd the Bat
   00001192   minor
resolved
2017-02-23Software lights don't affect spritesfixedMarisaKirisame
   00003241  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-23Export "gamestate" as read-only in ZScriptfixedNash
   000031931 minor
resolved
2017-02-23Projectiles always fire at the height of player's feet.unable to reproduceLud
   00003161  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-21Sound handling in (Gz)Doomnot fixableCamaxide
   00003142   minor
resolved
2017-02-20Sides with negative scale are misalignednot fixableTalon1024
   000029744 block
resolved
2017-02-19Strife status bar regression when screenblocks is 11fixedEdward-san
   00002952   minor
resolved
2017-02-19Cleric's flechette has reduced effective rangefixedMagicWazard