Viewing Issues 151 - 200 / 336
| P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0000377 | 8 | [Gameplay + OpenGL] Bug | block | resolved | 2017-03-05 | Const qualifiers causing compile issues | fixed | Major Cooke | ||||
| 0000381 | 2 | [Gameplay + OpenGL] (No Category) | trivial | resolved | 2017-03-04 | Distance3D is much slower than (a.pos-b.pos).length() | no change required | Matthew the Glutton | ||||
| 0000379 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-04 | ResetItems MAPINFO property is broken | fixed | Blue Shadow | ||||
| 0000378 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-04 | Possible typo in Texman GetSize funciton definition | fixed | AFADoomer | |||||
| 0000376 | [Gameplay + OpenGL] Submission | trivial | resolved | 2017-03-04 | Is it OK to remove FStringNoInit? | fixed | _mental_ | |||||
| 0000371 | 5 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-03 | "attempt to save pointer to unhandled type" does not go to fullscreen console | fixed | Major Cooke | |||
| 0000373 | 2 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-03 | PlayerRespawned EventHandler doesn't work | fixed | Nash | |||
| 0000372 | 2 | [Gameplay + OpenGL] Bug | trivial | resolved | 2017-03-03 | VSync option not working | fixed | Lud | ||||
| 0000370 | 1 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-03-02 | Dying because of a damaging floor causes a crash | fixed | Enjay | |||
| 0000368 | 2 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-02 | Variable Howlsound not found in <Actor> | fixed | Major Cooke | ||||
| 0000367 | [Gameplay + OpenGL] Feature | trivial | resolved | 2017-03-02 | FOGP constants not exported in ZScript | fixed | Nash | |||||
| 0000366 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-02 | A_ProgrammerMelee damages self instead of target | fixed | FishyClockwork01 | |||||
| 0000356 | 8 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-02 | Texture loading time increased? | no change required | Major Cooke | ||||
| 0000363 | 2 | [Gameplay + OpenGL] Bug | block | resolved | 2017-03-02 | BloodColor no longer accessible on other actor properties | fixed | Major Cooke | ||||
| 0000312 | 9 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-02 | event/neteven CCMD doesn't work in multiplayer | fixed | Nash | |||
| 0000364 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-02 | Cannot replace actors directly anymore | fixed | Talon1024 | |||||
| 0000357 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-01 | [GLDEFS] Broken pulselights | fixed | PillowBlaster | ||||
| 0000355 | [Gameplay + OpenGL] Bug | block | resolved | 2017-03-01 | Mismatch loading errors | fixed | Major Cooke | |||||
| 0000353 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-03-01 | Unable to save or load games | fixed | Rachael | ||||
| 0000349 | 4 | [Gameplay + OpenGL] Bug | major | resolved | 2017-02-28 | Flac playback stutters when looping. | no change required | Camaxide | ||||
| 0000351 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-28 | ACS specials 'Round' and 'Ceil' order mismatch between p_acs.cpp and zspecial.acs | fixed | FishyClockwork01 | |||||
| 0000233 | 4 | [Gameplay + OpenGL] Bug | major | resolved | 2017-02-28 | Setting Gravity Via MAPINFO Creates "Variable" Gravity In-Game | unable to reproduce | rex | ||||
| 0000347 | 3 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-27 | Launching wad with custom SBARINFO hud and using -warp 01 results in no hud until map01 is reloaded | no change required | Da Spadger | |||
| 0000345 | 5 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-02-27 | Serializer doesn't check for ZScript class compatibility | fixed | ZZYZX | |||
| 0000346 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-02-27 | Typo in DamageType definitions code causes crash | fixed | SanyaWaffles | ||||
| 0000325 | 7 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-02-27 | Duplicate classes in old DECORATE mods cause fatal error | fixed | ZZYZX | |||
| 0000342 | 4 | [Gameplay + OpenGL] (No Category) | minor | resolved | 2017-02-27 | TIF_NOTAKEINFINITE does not work if player has PowerInfiniteAmmo subclass. | fixed | Talon1024 | ||||
| 0000343 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-26 | ASAN stack-buffer-overflow reported with gl code | fixed | Edward-san | ||||
| 0000344 | 3 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-26 | -file <directory> no longer works | fixed | Nash | ||||
| 0000341 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-26 | Menu specific opening sounds | won't fix | jpalomo | ||||
| 0000339 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-26 | When too many EventHandlers are used, they become unreliable. gzdoom-x64-g2.4pre-620-g10c6b7a | fixed | Nash | ||||
| 0000313 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-25 | InputProcess EventHandlers randomly stops working | fixed | Nash | ||||
| 0000336 | 1 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-02-25 | Mapinfo: RespawnChance | suspended | silentzora | ||||
| 0000337 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-25 | Short form of info/linetarget as a parameter | fixed | InsanityBringer | ||||
| 0000335 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-02-25 | Thinkers that don't get destroyed between maps | fixed | Nash | |||||
| 0000315 | 6 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-24 | Player's BeginPlay called twice when traveling between levels | not fixable | Nash | |||
| 0000327 | 6 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-24 | Actor variables stored in PlayerPawn seem to be lost during level transition | suspended | Nash | |||
| 0000332 | 4 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-24 | PlayerEntered event handler not consistent | fixed | Nash | |||
| 0000309 | 1 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-24 | Portal-aware sight check fails if there are blocking lines in the area behind the portal | fixed | ZZYZX | |||
| 0000333 | 1 | [Gameplay + OpenGL] (No Category) | minor | resolved | 2017-02-24 | [Regression] from 2.0.05 to 2.1.0: Certain linedef in Unloved2 no longer triggers | no change required | Rachael | ||||
| 0000321 | 4 | 3 | [Software Renderer] Bug | minor | resolved | 2017-02-23 | Slopes have bright stripes on low light in palette | fixed | MarisaKirisame | |||
| 0000329 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-23 | Bouncing Schutzstaffel | fixed | Ed the Bat | |||||
| 0000328 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-02-23 | Checking CVARs in ZScript can cause 'silent' crash | fixed | Ed the Bat | ||||
| 0000119 | 2 | [Software Renderer] Bug | minor | resolved | 2017-02-23 | Software lights don't affect sprites | fixed | MarisaKirisame | ||||
| 0000324 | 1 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-02-23 | Export "gamestate" as read-only in ZScript | fixed | Nash | ||||
| 0000319 | 3 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-23 | Projectiles always fire at the height of player's feet. | unable to reproduce | Lud | |||
| 0000316 | 1 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-02-21 | Sound handling in (Gz)Doom | not fixable | Camaxide | ||||
| 0000314 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-20 | Sides with negative scale are misaligned | not fixable | Talon1024 | ||||
| 0000297 | 4 | 4 | [Gameplay + OpenGL] Bug | block | resolved | 2017-02-19 | Strife status bar regression when screenblocks is 11 | fixed | Edward-san | |||
| 0000295 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-19 | Cleric's flechette has reduced effective range | fixed | MagicWazard |