Viewing Issues 301 - 336 / 336
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000137 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-29 | Dynamic light assertion | fixed | Talon1024 | ||||
0000057 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-01-29 | Lift 'Take' command limit to INT_MAX | fixed | Major Cooke | |||||
0000129 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-27 | Project Brutality mod 2.03 is broken with current git | fixed | yoshi314 | ||||
0000125 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-27 | [PR] More bouncing bugfixes | fixed | Major Cooke | ||||
0000110 | 7 | [Software Renderer] Bug | crash | resolved | 2017-01-25 | Crash on launch on OpenGL 2.1 system | fixed | MarisaKirisame | ||||
0000112 | 3 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-25 | Crash on calling ACS library functions | not fixable | PlutonicOverkill | |||
0000114 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-01-24 | [Submission] Palette tonemap tweaks | fixed | Rachael | |||||
0000111 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-24 | DUMP 2 console spam | fixed | Major Cooke | |||||
0000103 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-22 | Actor with +PICKUP not picking up items | unable to reproduce | Gutawer | ||||
0000102 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-22 | [sw renderer] 'vis->gpos' uninitialized in R_DrawVisSprite | fixed | Edward-san | ||||
0000100 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-22 | Strife Inquisitor slows down | fixed | Enjay | ||||
0000064 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-22 | [sw renderer] 'vis->Sector' uninitialized in R_DrawVisSprite | fixed | Edward-san | ||||
0000094 | 3 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-21 | CustomInventory does not check inventory count | fixed | Matthew the Glutton | ||||
0000098 | 1 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-21 | [ZScript] Custom class properties referring to DECORATE actors cause a crash | fixed | Player701 | |||
0000097 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-21 | Old version saves won't get deleted | fixed | PutANameHere | ||||
0000096 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-21 | A_SkullAttack Ignores Target Z-Position | fixed | silentzora | |||||
0000095 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-21 | If i set stealing health with fist i can heal hitting team mate if no team damage. | fixed | huearmy | |||||
0000091 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-21 | Rail does not respect floor clip | fixed | Enjay | ||||
0000077 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-20 | [v2.3.2] ARGENT Rocket Suicide Crash | not fixable | Xaser | ||||
0000079 | 3 | [Gameplay + OpenGL] Bug | block | resolved | 2017-01-20 | Fatal Error when starting Happy Time Circus 2 (circus2.wad) | not fixable | PutANameHere | ||||
0000088 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-20 | Morph pickups not working | duplicate | Major Cooke | |||||
0000083 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-20 | (give|pickup) Berserk (crash|assertion failure) | fixed | Edward-san | ||||
0000082 | 1 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-20 | Crash on entering game on Hideous Destructor | fixed | Matthew the Glutton | |||
0000078 | 3 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-01-20 | Return reference to actors spawned via action functions | fixed | Xaser | ||||
0000084 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-20 | `Unknown code pointer 'Lower'` with dehacked patches | fixed | Edward-san | |||||
0000081 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-20 | A_ClearRefire no longer recognized | fixed | Matthew the Glutton | ||||
0000070 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-18 | Wrong loop in P_SetRenderSector | fixed | Edward-san | ||||
0000067 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-17 | [Strife] A_AlienSpectreDeath should check sigil health | fixed | FishyClockwork01 | ||||
0000059 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-16 | Custom Property crash on unknown class | fixed | jpalomo | ||||
0000051 | 6 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-15 | Pointer issues | no change required | Major Cooke | ||||
0000047 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-13 | "Sector_SetGravity" settings on individual sectors are unset when reloading a saved game. | fixed | LordMisfit | ||||
0000027 | 4 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-11 | 'null seg->PartnerSeg->sidedef' crash with deus vult 2 | open | Edward-san | |||
0000005 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-01-10 | DamageMobj virtual function | fixed | Graf Zahl | |||||
0000013 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-01-10 | RandomSpawner "PostSpawn" Virtual Function | fixed | Graf Zahl | ||||
0000019 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-01-10 | A_CustomRailgun customizable fire delay | fixed | Lud | ||||
0000009 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-01-10 | NOWARNING Powerup Flag | fixed | Graf Zahl |