View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000623 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-04-24 07:27 | 2017-04-25 23:59 |
Reporter | beefeater | ||||
Assigned To | |||||
Priority | high | Severity | crash | Reproducibility | always |
Status | closed | Resolution | no change required | ||
Platform | PC | OS | Windows | OS Version | Windows 7 |
Summary | 0000623: Blade of Agony crash | ||||
Description | BoA crashes the engine every time on my machine. It appears to be tied to the loading of maps - when the intro passes the title screens (reference footage) or when I start the game - whichever comes first. | ||||
Steps To Reproduce | 1. Start the mod on gzdoom 2.4.0, latest build (g3.0pre-52-g82b0326) or standalone version (2.3pre 306+) 2. Wait out the title screens. 2b. Start a new game. | ||||
Additional Information | Code: C0000005 (Access Violation - tried to read address 0000000000000014) Address: 000007FEEC5030E9 This guy appears to have similar issues. | ||||
Tags | No tags attached. | ||||
CrashReport.zip (21,860 bytes) my system.nfo (996,438 bytes) |
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It crashed inside Intel graphics driver. However your machine has also NVIDIA GeForce GT 540M and I'm curious why do you use integrated video hardware? At the same time if you really want use it, try to update its drivers. Please note that this may break some features like nVidia Optimus (if your notebook supports one of course). |
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Yes mental, all my fault. It's indeed a notebook. I installed latest drivers from nVidia, now it all works splendidly. Thank you for the advice. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-04-24 07:27 | beefeater | New Issue | |
2017-04-24 07:27 | beefeater | File Added: CrashReport.zip | |
2017-04-24 07:27 | beefeater | File Added: my system.nfo | |
2017-04-24 08:08 | _mental_ | Note Added: 0001545 | |
2017-04-25 21:35 | beefeater | Note Added: 0001553 | |
2017-04-25 23:59 | _mental_ | Status | new => closed |
2017-04-25 23:59 | _mental_ | Resolution | open => no change required |