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IDProjectCategoryView StatusLast Update
0000597Gameplay + OpenGL[All Projects] Bugpublic2017-04-18 08:27
ReporterMajor Cooke 
Assigned To_mental_ 
PriorityimmediateSeverityblockReproducibilityalways
Status closedResolutionno change required 
Summary0000597: GZDoom.sln missing
DescriptionJust that. GZDoom.sln is missing from the repository and, as such, is not compileable at all when checking out a new version.
TagsNo tags attached.

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Major Cooke

Major Cooke

2017-04-18 08:21

reporter   ~0001440

Last edited: 2017-04-18 08:22

View 2 revisions

Aaah, I see now. It only appears after CMake is run now. Strange how that works but okay.

I was so used to it being in the repository itself for the longest time that I didn't realize it had been removed.

_mental_

_mental_

2017-04-18 08:26

developer   ~0001443

That's really bad that you are using repository's root as build directory.
Major Cooke

Major Cooke

2017-04-18 08:27

reporter   ~0001444

Last edited: 2017-04-18 08:27

View 2 revisions

That's what CMake does by default. Don't blame me. It drops it right into the root directory.

The only thing I changed is to disable OpenAL.

Issue History

Date Modified Username Field Change
2017-04-18 08:16 Major Cooke New Issue
2017-04-18 08:21 Major Cooke Note Added: 0001440
2017-04-18 08:22 Major Cooke Note Edited: 0001440 View Revisions
2017-04-18 08:26 _mental_ Assigned To => _mental_
2017-04-18 08:26 _mental_ Status new => closed
2017-04-18 08:26 _mental_ Resolution open => no change required
2017-04-18 08:26 _mental_ Note Added: 0001443
2017-04-18 08:27 Major Cooke Note Added: 0001444
2017-04-18 08:27 Major Cooke Note Edited: 0001444 View Revisions