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IDProjectCategoryView StatusLast Update
0000576Gameplay + OpenGL(No Category)public2017-04-13 17:16
Reporterthexgiddoomerx 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionwon't fix 
Summary0000576: D64 styled Peg Upper & Lower Wall Colors ,Flip upper pegged color and UV linedef wrap mirror are missing 0000099
DescriptionThe Doom 64 sector lighting on the latest Gzdoom builder is Finally it is implemented but lacking an option to peg upper & lower wall colors (flip pegged color also) and linedef wrap mirror, as doom 64 does.
Additional Informationhttp://imgur.com/svJ1Dtu.jpg
TagsGZDoom

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Graf Zahl

Graf Zahl

2017-04-13 17:16

administrator   ~0001343

I have no plans to implement all these parts. The feature as it is already has a noticable impact on performance, anything more may be problematic because it'd seriously complicate the implementation.

Issue History

Date Modified Username Field Change
2017-04-13 14:21 thexgiddoomerx New Issue
2017-04-13 14:21 thexgiddoomerx Tag Attached: GZDoom
2017-04-13 17:16 Graf Zahl Status new => closed
2017-04-13 17:16 Graf Zahl Resolution open => won't fix
2017-04-13 17:16 Graf Zahl Note Added: 0001343