View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000057 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-01-15 19:52 | 2017-01-29 04:43 |
Reporter | Major Cooke | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Summary | 0000057: Lift 'Take' command limit to INT_MAX | ||||
Description | It would be appreciated if the take console command would no longer be limited to just 32767. Currently trying to develop a few things in D4D (which relies upon the take command via menus) with higher costs than 32767 but that sadly cannot work out very well due to this limitation. Can this be lifted? | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-01-15 19:52 | Major Cooke | New Issue | |
2017-01-29 04:43 | Graf Zahl | Status | new => resolved |
2017-01-29 04:43 | Graf Zahl | Resolution | open => fixed |
2017-01-29 21:18 | Rachael | Category | Suggestion => Feature |