View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000527 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-04-02 21:15 | 2017-04-03 02:38 |
Reporter | DenisBelmondo | ||||
Assigned To | |||||
Priority | normal | Severity | tweak | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0000527: STARMS numbers in new status bar implementation are offset by 1 pixel upwards | ||||
Description | The numbers in STARMS are 1 pixel too high. Here's screenshots for reference: (Chocolate) Doom: ![]() *ZDoom: ![]() | ||||
Tags | No tags attached. | ||||
Sorry, the img tags seem to dislike imgur so I'll just post the regular links here: (Chocolate) Doom *ZDoom |
|
Date Modified | Username | Field | Change |
---|---|---|---|
2017-04-02 21:15 | DenisBelmondo | New Issue | |
2017-04-02 21:17 | DenisBelmondo | Note Added: 0001224 | |
2017-04-03 02:38 | Graf Zahl | Status | new => resolved |
2017-04-03 02:38 | Graf Zahl | Resolution | open => fixed |