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IDProjectCategoryView StatusLast Update
0000488Gameplay + OpenGL[All Projects] Bugpublic2017-03-27 02:57
ReporterTalon1024 
Assigned To_mental_ 
PrioritynormalSeveritycrashReproducibilitysometimes
Status resolvedResolutionfixed 
PlatformLinuxOSUbuntuOS Version16.04
Summary0000488: Line portal crash
DescriptionThe map C2M4 of WolfenDoom: Blade of Agony crashes when I try to start playing it. From the crash log, it looks like the crash has something to do with the line portal setup.
Steps To Reproduce1. Load up WolfenDoom: Blade of Agony with a recent build of GZDoom. Builds known to have this issue include 2.5pre-133-g3744c2e and 2.5pre-160-g7b58eab.
2. Type 'map c2m4' in the console, and press enter.
3. The game may or may not crash.
Additional InformationI tried to reproduce the issue under similar conditions in a simple example WAD (c2m4bug.wad), but I couldn't get GZDoom to crash.

I've attached a crash log from a GZDoom debug build, as well as the WAD in which I tried to reproduce this crash.
TagsNo tags attached.

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Activities

Talon1024

Talon1024

2017-03-26 12:36

reporter  

c2m4bug.wad (22,132 bytes)
c2m4crash2.log (49,870 bytes)
Tormentor667

Tormentor667

2017-03-26 12:57

reporter   ~0001115

It's certainly strangem the crash only occurs of the portal is other than visual.
_mental_

_mental_

2017-03-27 02:57

developer   ~0001119

Fixed in 5f44bc4

Issue History

Date Modified Username Field Change
2017-03-26 12:36 Talon1024 New Issue
2017-03-26 12:36 Talon1024 File Added: c2m4crash2.log
2017-03-26 12:36 Talon1024 File Added: c2m4bug.wad
2017-03-26 12:57 Tormentor667 Note Added: 0001115
2017-03-27 02:57 _mental_ Assigned To => _mental_
2017-03-27 02:57 _mental_ Status new => resolved
2017-03-27 02:57 _mental_ Resolution open => fixed
2017-03-27 02:57 _mental_ Note Added: 0001119