View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0000487 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-03-26 10:36 | 2017-03-28 15:10 |
Reporter | Ozymandias81 | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | no change required | ||
Summary | 0000487: Modeldef scaling discrepancy with 3d models on GZDoom 2.5pre builds | ||||
Description | Recently I have noticed that this model, and probably others, aren't correctly scaled: the one attached to this anomaly is caled through modeldef in line to fit its hitbox which consists of 128x32 (H/R) | ||||
Steps To Reproduce | Simply load the map from GZDBuilder and then on GZDoom: you'll notice that on GZDB everything's fine, but it's not the same on GZDoom. | ||||
Additional Information | I am not sure if this is related to: 1. GZDoom 2. GZDoom Builder 3. Float values used inside the modeldef | ||||
Tags | Modeldef & 3d Models | ||||
issue.pk3 (155,014 bytes) |
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I tried your test case with this commit and with all major versions since 1.8.6. The result was always the same. Please post exact build numbers of GZDoom and Builder along with screenshots that show the difference clearly. |
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Well forgot to add proper screenshots, also it seems that today imgur screws up my upload so I add pictures here: These shots comes with GZDBuilder r2958 and tested with GZDoom 2.5pre 162, hope they'll give enough clues. MAP01 at 2017.03.26 17-33-23.679 [R2958].jpg (353,906 bytes) Screenshot_Doom_20170327_131727.png (499,427 bytes) |
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This looks like a bug in the editor. Models are not subjected to the blanket 1.2 scale of the Doom engine (because they are normally not made for it.) Apparently the editor does not consider this and uses 1:1 scale for z like 1:1 in map units which results in an actual 1:1.2 scale. |
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Date Modified | Username | Field | Change |
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2017-03-26 10:36 | Ozymandias81 | New Issue | |
2017-03-26 10:36 | Ozymandias81 | File Added: issue.pk3 | |
2017-03-26 10:36 | Ozymandias81 | Tag Attached: Modeldef & 3d Models | |
2017-03-27 03:25 | _mental_ | Status | new => feedback |
2017-03-27 03:25 | _mental_ | Note Added: 0001121 | |
2017-03-27 03:25 | _mental_ | Priority | high => low |
2017-03-27 03:29 | _mental_ | Note Edited: 0001121 | View Revisions |
2017-03-27 05:11 | _mental_ | Priority | low => normal |
2017-03-27 05:11 | _mental_ | Severity | major => minor |
2017-03-27 06:26 | Ozymandias81 | File Added: MAP01 at 2017.03.26 17-33-23.679 [R2958].jpg | |
2017-03-27 06:26 | Ozymandias81 | File Added: Screenshot_Doom_20170327_131727.png | |
2017-03-27 06:26 | Ozymandias81 | Note Added: 0001123 | |
2017-03-27 06:26 | Ozymandias81 | Status | feedback => new |
2017-03-28 15:10 | Graf Zahl | Note Added: 0001139 | |
2017-03-28 15:10 | Graf Zahl | Status | new => closed |
2017-03-28 15:10 | Graf Zahl | Resolution | open => no change required |