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IDProjectCategoryView StatusLast Update
0000452Gameplay + OpenGL[All Projects] Bugpublic2017-03-19 06:17
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Summary0000452: Script side OkayToSwitchTarget is not being called
DescriptionAs far as I can tell this is the only place where OkayToSwitchTarget is called.
and there is no 'Call' prefix.

While I'm at it. (And this is just me being curious.)
Shouldn't this bit be "return OkayToSwitchTarget(other);"?
TagsNo tags attached.





2017-03-19 03:13

developer   ~0001051

Could you please post a sample that has this issue?


2017-03-19 06:15

reporter   ~0001058

Last edited: 2017-03-19 06:17

View 2 revisions

Heh. I was just about to post an example. (The reason why I didn't earlier is because I thought the issue was obvious.)

Thanks, Graf. :)

EDIT: "(other;;" Uh, you kinda goofed up a bit there. :P

Issue History

Date Modified Username Field Change
2017-03-18 21:17 FishyClockwork01 New Issue
2017-03-19 03:13 _mental_ Status new => feedback
2017-03-19 03:13 _mental_ Note Added: 0001051
2017-03-19 06:07 Graf Zahl Status feedback => resolved
2017-03-19 06:07 Graf Zahl Resolution open => fixed
2017-03-19 06:15 FishyClockwork01 Note Added: 0001058
2017-03-19 06:17 FishyClockwork01 Note Edited: 0001058 View Revisions