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IDProjectCategoryView StatusLast Update
0000445Gameplay + OpenGL[All Projects] Bugpublic2017-03-18 07:40
ReporterCamaxide 
Assigned To 
PrioritynormalSeverityminorReproducibilityN/A
Status resolvedResolutionnot fixable 
PlatformPCOSWindowsOS Version10
Summary0000445: Player *Ompf* on crossing line actions
DescriptionWhen I make a line action when the player crosses the line, which also requires a key to trigger - the player will make an *ompf* like when hitting the floor from a height or when pressing a button. I don't expect that to be the correct behavior? It sounds weird when the player ompf every time he crosses the line, just because he does not have the key yet..
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Graf Zahl

Graf Zahl

2017-03-18 07:33

administrator   ~0001038

I wish I could do something here, but cause and effect are too far removed in the code, there's no way to get the information across from the place where the walkover triggers it and where the lock system checks for the presence of the key.
Camaxide

Camaxide

2017-03-18 07:40

reporter   ~0001039

ok, thanks for looking into it Graf :)

Issue History

Date Modified Username Field Change
2017-03-17 14:47 Camaxide New Issue
2017-03-18 07:33 Graf Zahl Status new => resolved
2017-03-18 07:33 Graf Zahl Resolution open => not fixable
2017-03-18 07:33 Graf Zahl Note Added: 0001038
2017-03-18 07:40 Camaxide Note Added: 0001039