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IDProjectCategoryView StatusLast Update
0000422Gameplay + OpenGL[All Projects] Bugpublic2017-03-14 04:00
ReporterRachael 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000422: [New 3.0 master] Polyobjects disappear
DescriptionIn their closed state, they are just fine but when they move they disappear. Possible BSP error? When they go back to their closed state they are just fine again.

This occurs in both Software and OpenGL.

(This can be tested with Hexen MAP01 at the very entrance with the main door)
TagsNo tags attached.

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6XGate

6XGate

2017-03-14 04:00

reporter   ~0000980

Here is a WAD I used to test a bug with the textures, but now also shows the PolyObject disappearance bug.

fliptest.wad (12,719 bytes)

Issue History

Date Modified Username Field Change
2017-03-12 19:40 Rachael New Issue
2017-03-13 09:17 Rachael Description Updated View Revisions
2017-03-13 09:17 Rachael Description Updated View Revisions
2017-03-13 15:25 Graf Zahl Status new => resolved
2017-03-13 15:25 Graf Zahl Resolution open => fixed
2017-03-14 04:00 6XGate File Added: fliptest.wad
2017-03-14 04:00 6XGate Note Added: 0000980