View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000397 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-03-07 09:13 | 2017-03-07 11:31 |
| Reporter | Major Cooke | ||||
| Assigned To | |||||
| Priority | normal | Severity | feature | Reproducibility | have not tried |
| Status | closed | Resolution | duplicate | ||
| Summary | 0000397: GetInv CCMD | ||||
| Description | Yes, I am aware this will be placed on hold. The idea here would be very useful for for menus seeking to identify how much of something a player has. This would essentially solve the biggest hurdle that is blocking progress on retrieving a player's inventory item count for certain things. GetInv <inventory name> [bool parent] | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-03-07 09:13 | Major Cooke | New Issue | |
| 2017-03-07 11:31 | Graf Zahl | Status | new => closed |
| 2017-03-07 11:31 | Graf Zahl | Resolution | open => duplicate |