View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000392 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-03-06 02:52 | 2017-03-06 07:22 |
Reporter | Matthew the Glutton | ||||
Assigned To | |||||
Priority | normal | Severity | tweak | Reproducibility | have not tried |
Status | closed | Resolution | duplicate | ||
Summary | 0000392: Allow DECORATE to use vel.x/y/z outside anon functions | ||||
Description | With the message spam it becomes incredibly difficult to find the sources of much higher-priority errors, while it's impossible to fix everything with a simple search-and-replace. At the same time, anyone who still uses DECORATE is actively discouraged from using the new format if they're still in the habit of using series of zero-length frames. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-03-06 02:52 | Matthew the Glutton | New Issue | |
2017-03-06 07:22 | Graf Zahl | Status | new => closed |
2017-03-06 07:22 | Graf Zahl | Resolution | open => duplicate |
2017-03-06 07:22 | Graf Zahl | Note Added: 0000884 |