View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000361 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-03-01 16:05 | 2017-03-01 16:51 |
Reporter | unRyker | ||||
Assigned To | |||||
Priority | immediate | Severity | crash | Reproducibility | always |
Status | closed | Resolution | duplicate | ||
Platform | Desktop Computer | OS | Windows 10 | OS Version | 64-bit |
Summary | 0000361: Crash on level completion in OpenGL mode | ||||
Description | Completing the level as normal will cause the sourceport to crash. | ||||
Steps To Reproduce | 1.) Load up any Doom IWAD in OpenGL mode 2.) Play and complete a level- crash. | ||||
Additional Information | Tested with gzdoom-x64-g2.4pre-711-g0583691 Off-topic: Sorry for splitting both the software issue and the OpenGL issue, I just happened to use the software renderer first upon acquiring the new devbuild. | ||||
Tags | No tags attached. | ||||