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IDProjectCategoryView StatusLast Update
0000361Gameplay + OpenGL[All Projects] Bugpublic2017-03-01 16:51
ReporterunRyker 
Assigned To 
PriorityimmediateSeveritycrashReproducibilityalways
Status closedResolutionduplicate 
PlatformDesktop ComputerOSWindows 10OS Version64-bit
Summary0000361: Crash on level completion in OpenGL mode
DescriptionCompleting the level as normal will cause the sourceport to crash.
Steps To Reproduce1.) Load up any Doom IWAD in OpenGL mode
2.) Play and complete a level- crash.
Additional InformationTested with gzdoom-x64-g2.4pre-711-g0583691

Off-topic: Sorry for splitting both the software issue and the OpenGL issue, I just happened to use the software renderer first upon acquiring the new devbuild.
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unRyker

unRyker

2017-03-01 16:05

reporter  

CrashReport.zip (22,255 bytes)
Graf Zahl

Graf Zahl

2017-03-01 16:51

administrator   ~0000830

Both the same bug.

Issue History

Date Modified Username Field Change
2017-03-01 16:05 unRyker New Issue
2017-03-01 16:05 unRyker File Added: CrashReport.zip
2017-03-01 16:51 Graf Zahl Status new => closed
2017-03-01 16:51 Graf Zahl Resolution open => duplicate
2017-03-01 16:51 Graf Zahl Note Added: 0000830