View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000350||Gameplay + OpenGL||[All Projects] Feature||public||2017-02-27 17:17||2017-02-27 18:41|
|Priority||normal||Severity||minor||Reproducibility||have not tried|
|Status||closed||Resolution||no change required|
|Summary||0000350: ZScript version of SetGlobalFogParameter|
|Description||I need to set the global fog density dynamically for my project, in ACS I could SetGlobalFogParameter... I'd like to request similar functionality in ZScript.|
|Tags||No tags attached.|
In ZScript you use - SetGlobalFogParameter!
It's an action special, you can call it directly as it is.
@Graf Zahl Ah, okay. I missed that. Thanks.
Just as a BTW, the FOGP_ constants aren't in ZScript. No big deal, I can just type in the absolute values for now... but I think you should add them