View Issue Details

IDProjectCategoryView StatusLast Update
0000338Gameplay + OpenGL[All Projects] Bugpublic2017-02-26 04:05
ReporterAFADoomer 
Assigned To_mental_ 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
PlatformPCOSWindowsOS Version10
Summary0000338: Skill 'MustConfirm' value lookups break messagebox alignment
DescriptionUsing MAPINFO to define a skill level, if you use the 'MustConfirm = "$Something"' syntax, the string will be looked up and parsed, but when drawn will be left aligned to the middle of the screen.
Steps To ReproduceSee test .pk3. Start a new game; the skill select menu has been replaced.

The first skill has the MustConfirm message spelled out in MAPINFO.
The second skill has the MustConfirm referencing a LANGUAGE lump entry.
The third skill leaves the default message lookup ("NIGHTMARE") in place.
Additional InformationI think that somehow the message's (BrokenLines) StringWidth function isn't returning properly when the value is being parsed out...
TagsNo tags attached.

Relationships

Activities

AFADoomer

AFADoomer

2017-02-25 19:22

reporter  

MustConfirm.pk7 (561 bytes)
_mental_

_mental_

2017-02-26 04:05

developer   ~0000777

Fixed in 76a44eb

Issue History

Date Modified Username Field Change
2017-02-25 19:22 AFADoomer New Issue
2017-02-25 19:22 AFADoomer File Added: MustConfirm.pk7
2017-02-26 04:05 _mental_ Assigned To => _mental_
2017-02-26 04:05 _mental_ Status new => resolved
2017-02-26 04:05 _mental_ Resolution open => fixed
2017-02-26 04:05 _mental_ Note Added: 0000777