View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000336 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-02-25 11:44 | 2017-02-25 14:51 |
| Reporter | silentzora | ||||
| Assigned To | |||||
| Priority | low | Severity | minor | Reproducibility | N/A |
| Status | resolved | Resolution | suspended | ||
| Summary | 0000336: Mapinfo: RespawnChance | ||||
| Description | Adjusts the chance that any monster will respawn. Would provide a bit of unpredictability for Nightmare-esque difficulty settings. No effect when RespawnTime is set to 0. Default (0) would mean "always respawn." | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-02-25 11:44 | silentzora | New Issue | |
| 2017-02-25 14:50 | Graf Zahl | Note Added: 0000770 | |
| 2017-02-25 14:51 | Graf Zahl | Status | new => resolved |
| 2017-02-25 14:51 | Graf Zahl | Resolution | open => suspended |