View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000287 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-02-17 07:26 | 2017-02-17 07:48 |
Reporter | Major Cooke | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | resolved | Resolution | no change required | ||
Summary | 0000287: SetCharAt | ||||
Description | Following along with the idea of java's StringBuilder, setCharAt (in the answer box) would prove to be of great value, especially with 'glitch' text. | ||||
Tags | No tags attached. | ||||
The only way it could be done with FString is to manually split and reconstruct the string with Left() and Mid(), because strings are shared resources so I'll tag this as DIY. | |
Well I found Mid() but I'm not sure where Left() is. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-02-17 07:26 | Major Cooke | New Issue | |
2017-02-17 07:45 | Graf Zahl | Note Added: 0000634 | |
2017-02-17 07:46 | Graf Zahl | Status | new => resolved |
2017-02-17 07:46 | Graf Zahl | Resolution | open => no change required |
2017-02-17 07:48 | Major Cooke | Note Added: 0000635 |