View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000281 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-02-16 14:23 | 2017-02-17 12:38 |
Reporter | Tormentor667 | ||||
Assigned To | |||||
Priority | high | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0000281: GZDoom instantly crashes at startup launching Blade of Agony | ||||
Description | GZDoom instantly crashes when starting with Blade of Agony and the latest versions of GZDoom. Unfortunately I only get a CrashReport.zip but no console information or anything else that could tell me what's going on. https://github.com/Realm667/WolfenDoom The report is attached, maybe it helps. | ||||
Tags | No tags attached. | ||||
CrashReport.zip (16,127 bytes) |
|
Actually, the last error that got logged already points to the trouble spot. Obviously it should not crash, but "Super::Death+1" as a state jump destination is not allowed. |
|
Thanks for the hint, we fixed the issue mod-wise, but a hint at the console instead would be helpful in this case. | |
The crash is fixed, it will now be able to display the message. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-02-16 14:23 | Tormentor667 | New Issue | |
2017-02-16 14:23 | Tormentor667 | File Added: CrashReport.zip | |
2017-02-16 14:23 | Tormentor667 | File Added: 2017-02-16_211309.jpg | |
2017-02-16 14:50 | Graf Zahl | Status | new => resolved |
2017-02-16 14:50 | Graf Zahl | Resolution | open => fixed |
2017-02-16 14:50 | Graf Zahl | Note Added: 0000624 | |
2017-02-17 11:00 | Tormentor667 | Note Added: 0000641 | |
2017-02-17 12:38 | Graf Zahl | Note Added: 0000643 |