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IDProjectCategoryView StatusLast Update
0000281Gameplay + OpenGL[All Projects] Bugpublic2017-02-17 12:38
ReporterTormentor667 
Assigned To 
PriorityhighSeveritycrashReproducibilityalways
Status resolvedResolutionfixed 
Summary0000281: GZDoom instantly crashes at startup launching Blade of Agony
DescriptionGZDoom instantly crashes when starting with Blade of Agony and the latest versions of GZDoom. Unfortunately I only get a CrashReport.zip but no console information or anything else that could tell me what's going on.

https://github.com/Realm667/WolfenDoom

The report is attached, maybe it helps.
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Tormentor667

Tormentor667

2017-02-16 14:23

reporter  

CrashReport.zip (16,127 bytes)
2017-02-16_211309.jpg (77,963 bytes) ==> SQL => SELECT d.adnum as num, d.adsrc as def from pg_attrdef d, pg_class c where d.adrelid=c.oid and c.relname='mantis_bug_file_table' order by d.adnum
2017-02-16_211309.jpg (77,963 bytes)
Graf Zahl

Graf Zahl

2017-02-16 14:50

administrator   ~0000624

Actually, the last error that got logged already points to the trouble spot. Obviously it should not crash, but "Super::Death+1" as a state jump destination is not allowed.
Tormentor667

Tormentor667

2017-02-17 11:00

reporter   ~0000641

Thanks for the hint, we fixed the issue mod-wise, but a hint at the console instead would be helpful in this case.
Graf Zahl

Graf Zahl

2017-02-17 12:38

administrator   ~0000643

The crash is fixed, it will now be able to display the message.

Issue History

Date Modified Username Field Change
2017-02-16 14:23 Tormentor667 New Issue
2017-02-16 14:23 Tormentor667 File Added: CrashReport.zip
2017-02-16 14:23 Tormentor667 File Added: 2017-02-16_211309.jpg
2017-02-16 14:50 Graf Zahl Status new => resolved
2017-02-16 14:50 Graf Zahl Resolution open => fixed
2017-02-16 14:50 Graf Zahl Note Added: 0000624
2017-02-17 11:00 Tormentor667 Note Added: 0000641
2017-02-17 12:38 Graf Zahl Note Added: 0000643