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IDProjectCategoryView StatusLast Update
0000278Gameplay + OpenGL[All Projects] Featurepublic2017-02-16 10:40
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Summary0000278: Allow one-time definition of a custom OptionMenu class
DescriptionCurrently the only way to get all of the menus to use your custom OptionMenu class is to copy and paste every menu from GZDoom's MENUDEF and then explicitly specifying your custom menu option class for each block.

I see there is a DefaultOptionMenu block in MENUDEF but putting the Class definition in there doesn't seem to globally replace all of the Option menu with your custom class.
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Issue History

Date Modified Username Field Change
2017-02-16 09:01 Nash New Issue
2017-02-16 10:40 Graf Zahl Status new => resolved
2017-02-16 10:40 Graf Zahl Resolution open => fixed