View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000257 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-02-13 00:50 | 2017-02-14 15:47 |
Reporter | MagicWazard | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0000257: Arc of Death projectile repeatedly plays sound after disappearing | ||||
Description | The Arc of Death projectile, after hitting a shootable object and then "dying", will continue to play a sound effect after it has disappeared. The sound will play about 10 times or so. The sound is played from the point where the projectile "died". It sounds like the effect being played is "MageLightningZap" (lump "gntact1"). Reproduced using the most current dev build, gzdoom-x64-g2.4pre-394-g9482c3e. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-02-13 00:50 | MagicWazard | New Issue | |
2017-02-14 15:47 | Graf Zahl | Status | new => resolved |
2017-02-14 15:47 | Graf Zahl | Resolution | open => fixed |