|  | 
|
| Reporter | Lud |  | 
|---|
| Assigned To |  |  | 
|---|
| Priority | high | Severity | crash | Reproducibility | always | 
|---|
| Status | resolved | Resolution | fixed |  | 
|---|
| Platform | Microsoft Windows | OS | Windows | OS Version | 10 | 
|---|
|  | 
|
| Summary | 0000252: Crash on using Line_SetPortalTarget with Interactive portals. | 
|---|
| Description | What says on the tin. I've attached crash report and a test map. | 
|---|
| Steps To Reproduce | In the test maps, there are three rooms. Right in front of where you start is a portal line that leads to the room under the start one. In that room is a switch which activates a script that changes the portal target on the line behind you in the 2nd room to lead to a 3rd room which has SUPPORT2 texture on walls and floor/ceiling. However, it crashes upon pressing the switch. | 
|---|
| Additional Information | This only happens for Interactive portals. Visual and Visual + Simple Teleporter work fine. | 
|---|
| Tags | No tags attached. | 
|---|
|  | 
|