View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000200||Gameplay + OpenGL||[All Projects] Feature||public||2017-02-07 03:47||2017-04-30 18:39|
|Assigned To||Graf Zahl|
|Priority||normal||Severity||feature||Reproducibility||have not tried|
|Summary||0000200: Ability to rotate PSprites|
|Description||Being able to rotate PSprites similar to how regular sprites can be rotated with +ROLLSPRITE would be very useful for doing more advanced weapon animations.|
|Tags||No tags attached.|
Maybe later, maybe not, but right now it's not on my roadmap.
Perhaps now might be a good time to bring this up again, once things are stabilized.
Nagging won't give you stuff any earlier.
All in due time.
|Okay, perhaps now that you've done the overlay part to allow the rendering of translucency, maybe now would be a good time to bring this back up?|
|This is an entirely different can of worms. I'm not sure yet how it should be done.|
|Aaaah. Hmm, well, for now, could focus on the scaling part of overlays.|
|2017-02-07 03:47||TheZombieKiller||New Issue|
|2017-02-07 06:15||Graf Zahl||Assigned To||=> Graf Zahl|
|2017-02-07 06:15||Graf Zahl||Status||new => on hold|
|2017-02-07 06:15||Graf Zahl||Note Added: 0000421|
|2017-03-13 10:03||Major Cooke||Note Added: 0000956|
|2017-03-13 10:03||Major Cooke||Note Edited: 0000956||View Revisions|
|2017-03-13 13:46||Graf Zahl||Note Added: 0000961|
|2017-04-15 14:49||Major Cooke||Note Added: 0001398|
|2017-04-15 15:44||Graf Zahl||Note Added: 0001401|
|2017-04-15 15:45||Major Cooke||Note Added: 0001402|
|2017-04-30 18:39||Rachael||Status||on hold => closed|