View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000196 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-02-06 13:23 | 2017-02-06 17:31 |
| Reporter | ZZYZX | ||||
| Assigned To | |||||
| Priority | normal | Severity | tweak | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000196: Sector_Set3DFloor allows setting 3D floor for tag 0 | ||||
| Description | https://github.com/jewalky/GZDoom-Builder-Bugfix/issues/30 People keep reporting it as GZDB bug that this is not supported. According to your own (Graf's) post this is a bug in GZDoom and should have been fixed ASAP, but apparently that ASAP didn't happen yet, so reporting it here. | ||||
| Tags | No tags attached. | ||||