View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000019 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-01-09 18:03 | 2017-01-10 13:49 |
| Reporter | Lud | ||||
| Assigned To | |||||
| Priority | low | Severity | feature | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000019: A_CustomRailgun customizable fire delay | ||||
| Description | I reported this in GitHub a few days ago and Graf mentioned that it's possible. What I possibly need it for: using A_CustomRailgun to make lighting-like attacks that shoot down missiles. Currently, the railgun fires behind the projectile if it is not flying directly at the source of the attack. | ||||
| Tags | No tags attached. | ||||