View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000166 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-02-02 16:36 | 2017-04-30 16:23 |
Reporter | Major Cooke | ||||
Assigned To | Rachael | ||||
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0000166: MaxTraversableSlopeHeight | ||||
Description | Allows defining of how steep an actor considers traversable. | ||||
Tags | No tags attached. | ||||
Do you want slope HEIGHT or slope ANGLE? Angle can be done. Height unfortunately not, PIT_CheckLine cannot deal with that case appropriately. |
|
Oh right, yeah, Angle is what I meant. |
|
Maybe later |
|
Date Modified | Username | Field | Change |
---|---|---|---|
2017-02-02 16:36 | Major Cooke | New Issue | |
2017-02-03 03:13 | Graf Zahl | Note Added: 0000338 | |
2017-02-03 08:30 | Major Cooke | Note Added: 0000341 | |
2017-02-03 08:35 | Major Cooke | Note Edited: 0000341 | View Revisions |
2017-02-13 13:00 | Graf Zahl | Status | new => on hold |
2017-02-13 13:00 | Graf Zahl | Note Added: 0000546 | |
2017-02-13 13:00 | Graf Zahl | Note Edited: 0000546 | View Revisions |
2017-04-30 16:23 | Rachael | Assigned To | => Rachael |
2017-04-30 16:23 | Rachael | Status | on hold => closed |