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IDProjectCategoryView StatusLast Update
0000165Gameplay + OpenGL[All Projects] Bugpublic2017-02-03 03:11
ReporterMikk- 
Assigned To 
PrioritylowSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000165: Dynamic Light Size Rollover >255
DescriptionDynamic Point Lights size value rolls over at numbers greater than 255.

A light with a value of 256 will be equal to that of a value of 1.
Steps To ReproduceLoad the attached file [GLTEST.pk3] and enter MAP01 - there are two actors on the map SimpleActor1 [Right] & SimpleActor2 [Left]. Note that there is no light coming from the right actor.
TagsDynamic Light

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Mikk-

Mikk-

2017-02-02 16:28

reporter  

gltest.pk3 (1,119 bytes)

Issue History

Date Modified Username Field Change
2017-02-02 16:28 Mikk- New Issue
2017-02-02 16:28 Mikk- File Added: gltest.pk3
2017-02-02 16:28 Mikk- Tag Attached: Dynamic Light
2017-02-03 03:11 Graf Zahl Status new => resolved
2017-02-03 03:11 Graf Zahl Resolution open => fixed